For the momentAfter a Long Day
For the moment · 18+

After a Long Day

You've made enough decisions today. These ones are fun.

After a long day you don't want to learn a world or decode an intrigue. You want a story that's clear on page one: a small town, a garage, a man who recognises you instantly. The stories here have warmth, humour and a pace that carries you without demanding anything. The only effort is your move at the end of a chapter.
The Last RepairSample fromThe Last RepairYou play Cordula, 33 · Small Town · Romance
What it is about

After a Long Day

The day had too many meetings, dinner went cold, and now you're finally sitting down. What you need isn't a story that asks something more of you but one that comes to collect you. The stories on this page have simple, good setups: a car that dies in the wrong town. A surf school on the edge of bankruptcy and a lifeguard who says what she thinks. A stepbrother in the same kitchen at four in the morning. You understand them in a sentence, and by the second minute you're in.

In “The Last Repair” you're a big-city lawyer, your car gives up on a country road, and the towing service belongs to Ben, the man you left without a word ten years ago. In “Salty Waves” you're Jonas, running your uncle's surf school into the ground while a straight-talking woman from Lisbon tells you exactly how. “Inheritance of the Wind” sends you as a gallery owner to a Montana ranch where a stubborn cowboy could only sell with your signature and has no intention of doing so. In “Icebound Hearts” you're the captain of the Adler Mannheim, and the doctor who has to clear you is the woman you walked out on five years ago. And in “Next Door” you share a three-room flat in Neukölln with your stepbrother, including every tingle a rainy Sunday on the sofa can bring.

On Everglow nothing is required of you after a long day. Each chapter is 400 to 500 words, and at the end you can say something, do something or wish for something; one sentence is enough. The story responds, and the characters remember whether you were quick tonight or quiet. You set the intensity once and can change it if the evening turns out differently than planned. One chapter or five, you decide on the sofa, not at a desk.

How it begins

Reading sample: The Last Repair

Chapter 1 of “The Last Repair”, the way a reader opens it for the first time. Then it’s her move.

The Last RepairChapter 1

The engine gives one apologetic cough and dies on the long straight past the grain silo, and I know exactly where I am before I look up. I am Cordula, thirty-three, a lawyer with a very good car and a client meeting behind me, and I have coasted to a stop four kilometres outside the town I left without a word ten years ago.

There is one towing service. I know whose it is. I call anyway.

The truck arrives in twenty minutes. Ben climbs down in overalls with his sleeves rolled, and he is broader than he was, greyer at the temples than twenty-three-year-olds are allowed to be, and when he sees my face through the windscreen he stops walking for exactly one second.

Then he keeps coming. “Cordula.” Just that. He pops the bonnet, looks, closes it. “Fuel pump. Maybe the timing too. A week, if the part comes Tuesday.”

“A week.” I hear my own voice go thin. “I have hearings.”

“You have a dead car.” He wipes his hands on a rag and finally looks at me properly, and I see that he is not going to make this easy and not going to make it cruel. He was always like that. It was one of the reasons I ran.

He hooks the car, and I ride in the cab beside him because there is no other way into town. The radio is off. The seat smells of coffee and engine oil. At the crossroads he says, eyes on the road, “There's a room above the workshop. Nobody uses it.” He doesn't say it's an offer. He doesn't say it isn't. The town rises ahead of us, every window of it familiar, and I have about ninety seconds to decide where I sleep tonight.

What will you do?
Stories for this

After a Long Day

Every story begins with a role that is already set and a world that waits for you. Everything else is your call.

See all stories › · Or build your own world: your characters, your place, your rules. Start your own world ›

Related tropes

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Common questions

In short

Do I need to remember earlier chapters when I continue?

No, the characters remember for you. Whoever promised you something in chapter three still knows it in chapter seven, and the story picks up where you left it.

How much time does an evening with a story take?

As much as you have. A chapter reads in about three minutes and your move is a sentence. Two chapters fill a cup of tea, five fill an evening.

Are there light stories with a male lead?

Yes. In “Salty Waves” you play Jonas, who has a surf school to save, and in “Icebound Hearts” Nico, the new captain. Most leads in the catalogue are women, several are men.

Your evening

The surf school is broke. She's right about that.

In “Salty Waves” a lifeguard from Lisbon has just explained what you're doing wrong. You can argue or ask for her help, and the summer follows from there.

Begin “The Last Repair”All stories

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